change how systems are stored

This commit is contained in:
wooshings
2026-10-09 12:20:31 -07:00
parent 57c3ad2159
commit 71d92930bb
+8 -17
View File
@@ -3,27 +3,18 @@ package shoal
import "core:strings"
import rl "vendor:raylib"
STARTUP := 0
UPDATE := 1
DRAW := 2
STARTUP :: 0
UPDATE :: 1
DRAW :: 2
App :: struct {
startup_systems: [dynamic]proc(),
update_systems: [dynamic]proc(),
draw_systems: [dynamic]proc(),
systems: map[int][dynamic]proc(),
plugins: [dynamic]proc(app: ^App),
entities: [dynamic]Entity,
}
add_system :: proc(app: ^App, schedule: int, system: proc()) {
switch schedule {
case STARTUP:
append(&app.startup_systems, system)
case UPDATE:
append(&app.update_systems, system)
case DRAW:
append(&app.draw_systems, system)
}
append(&app.systems[schedule], system)
}
add_plugin :: proc(app: ^App, plugin: proc(app: ^App)) {
@@ -34,7 +25,7 @@ run :: proc(app: ^App, entity_limit: int = 1000) {
for p in app.plugins {
p(app)
}
for i in app.startup_systems {i()}
for i in app.systems[STARTUP] {i()}
_, window := single(&Window)
rl.InitWindow(window.width, window.height, strings.clone_to_cstring(window.title))
@@ -43,9 +34,9 @@ run :: proc(app: ^App, entity_limit: int = 1000) {
rl.SetTargetFPS(60)
for !rl.WindowShouldClose() {
rl.ClearBackground(window.background)
for i in app.update_systems {i()}
for i in app.systems[UPDATE] {i()}
rl.BeginDrawing()
for i in app.draw_systems {i()}
for i in app.systems[DRAW] {i()}
rl.EndDrawing()
}
}