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shoal/componenets.odin
T
2026-10-07 11:27:51 -07:00

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Odin

package shoal
import rl "vendor:raylib"
Sprite :: struct {
texture: rl.Texture2D,
}
sprites: Storage(Sprite)
Transform :: struct {
translation: rl.Vector2,
rotation: int,
}
transforms: Storage(Transform)