Files
shoal/componenets.odin
T

15 lines
247 B
Odin

package shoal
import rl "vendor:raylib"
SpriteComponent :: struct {
texture: rl.Texture2D,
}
Sprite: Storage(SpriteComponent)
TransformComponent :: struct {
translation: rl.Vector2,
rotation: int,
}
Transform: Storage(TransformComponent)